See on Scoop.it – ANALYZING EDUCATIONAL TECHNOLOGY
Studies have shown that using gaming in education can help increase students engagement in schools. Check this infographic out to see how technology can support learning.
Statistics + Connectivism + Comic Books = #Awesomesauce
Home » Infographic » INFOGRAPHIC: Gaming in the Classroom: Why Bring Electronic Games into the Classroom? | Online Schools
See on Scoop.it – ANALYZING EDUCATIONAL TECHNOLOGY
Studies have shown that using gaming in education can help increase students engagement in schools. Check this infographic out to see how technology can support learning.