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Monthly Archives: August 2013

The Education Scientist: Teaching Math with Minecraft (An Impromptu Education Experiment)

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sanford arbogast‘s insight:

originally posted by Michael Connell on LinkedIn

See on theeducationscientist.blogspot.com

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MIT Unleashes New Online Game for Math and Science

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A group of researchers in MIT’s Education Arcade are trying to harness the power of MMO games to teach high school students to think like scientists and mathematicians.

sanford arbogast‘s insight:

How awesome is this an MMO for mathand science!

See on blogs.kqed.org

Why you should definitely take a minute and vote for this film. | The Theatre Professor

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See on www.theatreprof.com

One Thing You Need To Know About Statistics. Maybe Two

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In my professional work, I use statistics to help businesses make sense of their data. By applying statistics to their wide array of business data, senior executives can gain deep insight about act…

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Three Ways to Improve Online Courses for Adult Students | The …

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Gamification of a course can improve student interaction and learning, but there are other strategies instructional designers and educators can put into place to vastly improve adult student success in online courses.

sanford arbogast‘s insight:

If 80% of success is showing up, how do you get students to show up?

See on www.evolllution.com

Udacity Experiment at San Jose State Suspended After 56% to 76% of Students Fail Final Exams

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In January, San Jose State University (SJSU) made headlines when it announced that it would let students take credit-bearing online courses through the MOOC-provider Udacity.

See on www.openculture.com

Learning How to Teach History in a Digital Age – ProfHacker – The Chronicle of Higher Education

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See on chronicle.com

Why Games Will Be More Successful in Education than Radio, TV, or MOOCs (#GBL)

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by Justin Marquis Ph.D., OnlineUniversities.com Radio, TV, computers, video games, the Internet, and MOOCs. As major technological innovations have occurred throughout our history they have been regularly touted as the next great thing in education.

sanford arbogast‘s insight:

Quote

"Games utilize the oldest known model of learning, play, and because of that, will ultimately prove to be the one educational “innovation” that makes a lasting difference in education."

See on classroom-aid.com

The Condensed Classroom

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“Flipped” classrooms don’t invert traditional learning so much as abstract it (In corporate “flipped” classrooms, short form edutainment and armies of low paid instructional personnel http://t.co/zE4lw2RLEf...

See on www.theatlantic.com

How To Get Students Interested In STEM Education

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There’s a need for more STEM education in the classroom. Here’s a look at how the U.S. can tackle the problem.
The post How To Get Students Interested In STEM Education appeared first on Edudemic.

sanford arbogast‘s insight:

STEM has jobs … ’nuff said!

See on www.edudemic.com

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