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Monthly Archives: July 2014

15 Rules of Netiquette for Online Discussion Boards [INFOGRAPHIC] – Online Education Blog of Touro College

“Netiquette” refers to rules of etiquette that apply to online communication.

Follow these 15 rules of netiquette to make sure you sound respectful, polite, and knowledgeable when you post to your class’s online discussion boards.Read more →



What Does Gamification Look Like In Classrooms?

Using games or game play elements in the classroom to drive learning outcomes is sill gaining popularity.


With 1M Sold In The Last Quarter, Google’s Chromebooks Are A Hit With Schools

During its earnings call this week, Google announced that it — and its partners — sold a million Chromebooks to schools in the last quarter. Overall PC sales worldwide were about 76 million in the last quarter, so a million Chromebook sales just to the education market is a pretty good number.


An innovative use of Mind mapping in Education | The Edynco blog

An innovative use of Mind mapping in Education – love mind maps! #EMLT


After Minecraft comes … Project Spark | Playable

When I discovered Minecraft circa 2010 when it was a little known ‘beta’ game. It immediately struck me has having archetypes which could be put to work in education (institutional and self-directed).


More classroom flipping: testing as learning – The Reality-Based Community

More classroom flipping: testing as learning
The Reality-Based Community
The “flipped classroom” pedagogical model is the hot ‘new’ idea in my industry.


Study test test test works much better than study study study test

Google Hangouts: Minecraft in Education | ICT in Practice Come and join us to find out more about how to use Minecraft in Education. Listen to Sarah Zaman and Elliott Plumb, who are experienced teachers and will …


E-learning design tips from an Instructional Designer – Learning Pool

As an Instructional Designer, Catriona Doherty loves to design and develop learning experiences. Here are some tips that she has picked up along the way.


Why Do Students Enroll in (But Don’t Complete) MOOC Courses?

Less than 10 percent of MOOC students, on average, complete a course. That’s the conclusion of Katy Jordan of Open University, who published her analysis, pul (Why Do Students Enroll in (But Don’t Complete) #MOOC Courses?


Kahoot is a Fun Free Game-Based Classroom Response System

Engaging Classroom Tool Encourages Students to Take Ownership of Learning & Move From “Learner to Leader”! Kahoot! was launched in 2013 as a game-based classroom response system….
[Please click on the post title to continue reading the full post.


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