Analyzing Educational Technology

Home » ScoopIt » Three Takeaways from Gamification’s Hype Cycle Journey | Badgeville

Three Takeaways from Gamification’s Hype Cycle Journey | Badgeville

For 20 years now, Gartner has released their annual Hype Cycle by mapping technological trends, assessing potential, and providing expert analysis.

Source: badgeville.com

See on Scoop.itANALYZING EDUCATIONAL TECHNOLOGY

Advertisement

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

Comic Book Trends

this is a test
%d bloggers like this: